Is WoW Getting Easier: The Trend Toward Casual Gaming
- on 02.24.09
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It’s not a major surprise to anyone who has played World of Warcraft in the last two years that the game has been tilting more and more towards being a game for casual players, one that tries to draw in more players and keep them happy by giving them things to do at all levels so they don’t have to devote many hours to the game before getting to the fun stuff. It is a winning strategy for shareholders, but how well has it worked out for players who have been with WoW since day one? The answer can go either way depending on who you ask.
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The Pros of the Casual Play Trend
Casual style play adds a lot of fun things to the game that might otherwise be left out. Achievements, lower level requirements for mounts, lower XP requirements to gain access to the higher level content, along with the large number of events held throughout the year all add a great deal of depth to the World of Warcraft universe and for hardcore players who are constantly playing through the same content trying to get a new epic shield or pair of spaulder, it is a welcome distraction and a great way to add depth to their current play style. After all, life isn’t one dimensional. Why should your game be?
The Negative Side of the Casual Play Trend
The downside is that all the time and energy Blizzard puts into stuff like Achievements, non-combat pets, and lower level instances [uses up resources that Blizzard could otherwise use to create Raiding sizes have been reduced to 10 and 25 men and the highest level raid at Level 80 is considerably easier than anything atop the Level 70 ladder. The top-end Players who reached Level 80 days after the expansion came out are left with PvP or Achievement grinding if they want something to do as they wait for the higher end raids that will eventually come to the game.
What Casual Play Style Means for WoW
In the end, casual gamers coming to WoW is good for everyone. The additional money they bring should allow Blizzard to maintain a steady flow of new content for all level of players. If you are one of the hard-core faithful, you might at times feel shortchanged, but it is the price we have to pay to give the company the resources to develop new content in the future that might not otherwise get the go ahead.
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